Hi! I'm Anthony Qin

Hi! I'm a Computer Science student at the University of Toronto, entering my final year and graduating in Summer 2026. I'm passionate about software development, game design, and artificial intelligence. Currently, I'm working as a Cloud Engineer intern at HOOPP, working on infrastructure automation and scalable systems.I'm actively seeking full-time software engineering opportunities starting in 2026.


When I'm not coding, you'll find me snowboarding, biking, or playing card games with friends.

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Work Experience

Cloud Engineer Co-op

@HOOPP

May 2025 - Present

I supported the design and maintenance of scalable infrastructure systems. My work involved automating workflows, troubleshooting deployment pipelines, and contributing to internal tooling that improved cloud reliability and security. I also worked with group policy management, ServiceNow, and SQL Server tools to support operational efficiency across teams.

Undergraduate Researcher – Procedural Generation Research Project

@University of Toronto / Diamond Schmitt

January 2025 - Present

I designed and implemented a constraint-based floor map generation system using the Hierarchical Wave Function Collapse algorithm. This involved applying principles of constraint satisfaction, data modeling, and algorithmic optimization to procedurally generate realistic floor plans. I presented the working prototype to Diamond Schmitt Architects, which led to discussions around potential collaboration and access to real architectural diagrams for further development.

Intern, Software Engineer, HCI & AI

@Autodesk Research

May - August 2024

Developed a web-based prototype using Next.js, LangChain, and React Flow to help authors visualize and analyze their stories. By leveraging large language models, I automated the extraction of narrative elements, enabling the creation of digital storyboards. Collaborated closely with my research manager to refine project direction, focusing on providing innovative perspectives for authors. Designed a flexible software architecture that facilitated rapid prototyping and adaptation to evolving project needs.

Full Stack Engineer Co-op

@Manulife

January - April 2023

Built a fullstack internal dashboard application from scratch using Spring Boot and React.js, greatly improving the collaboration between different departments. Also, provided application support on existing projects by configuring servers using Putty, insuring that the application is running smoothly when needed and assisted with development of automation scripts using PowerShell and C, dramatically improving the efficiency of my team.

Projects

Software Projects

Procedural Floor Plan Generation with Hierarchical Wave Function Collapse
This is the prototype I created during my undergraduate research placement. It features a backend algorithm written in Python with visuals powered by Pygame, along with a plugin for Revit that allows users to export floor plans for use in the generator.
IntelliVerse, Mobile App
A mobile app developed for Hack the Valley 7 hosted by the University of Toronto. IntelliVerse helps users gain insight into the emotions conveyed in their text messages by using a custom trained sentiment analysis model. The project won in two award categories: Best Discovery Hack and Most Creative Use of Github.

Game Projects

Mirror's Memento
Mirror's Memento
I was one of four main developers on Mirror's Memento, a Unity-based 3D puzzle game. In this 12-person team of developers, musicians, and artists, I took designing and implementing core game systems such as dynamic controller support and grid-based movement. The game is currently in open beta on itch.io, where we actively incorporate player feedback to enhance the gameplay experience.
Galaxia Bound
Galaxia Bound
Developed in Unity and the overall winner of the ScoreSpace Jam #30 game jam, Galaxia Bound is a 2D platformer inspired by Mario Galaxy. Players navigate through a series of planets, utilizing unique gravity mechanics to reach the final goal. The game includes five challenging levels and features a fully functional global leaderboard.

Last Updated July 2025